Description
Fruit Cube takes the twisty puzzle everyone already knows and gives it a fresh, colorful, food-themed makeover. Instead of six colors, players twist a real 3D cube until each face shows a single fruit. Simple to explain, satisfying to solve, and instantly recognizable — perfect for casual game portfolios, HTML5 game bundles, and reskin-friendly puzzle collections.
✨ Key Features
Real 3D gameplay — built on WebGL (Three.js), not a flat animation trick. Drag to orbit the camera and see every side.
Natural swipe-to-twist controls — swipe directly on a cube face to turn that layer, just like handling a real cube. No fiddly on-screen button grid to learn.
3 difficulty modes — 2×2, 3×3, and 4×4 cubes, selectable right from the main menu.
Original hand-drawn fruit art — six fruits (orange, grape, lemon, blueberry, apple, kiwi) illustrated with gradient-shaded vector art on HTML5 Canvas, so it renders identically on every device — no emoji-font inconsistency between platforms.
Built-in sound effects — synthesized at runtime with the Web Audio API. Zero external audio files, zero licensing questions.
Timer + move counter — tracks solve time and twist count for every attempt, with an instant “New Scramble” option.
Three complete screens — Main Menu (with difficulty picker + how-to-play), Gameplay, and a Win screen with final stats.
Single HTML file — the entire game logic, styling, and fruit artwork lives in one index.html, making it trivially easy to re-skin, embed, or wrap for mobile.
Mobile-ready — responsive layout, touch-first swipe controls, tested down to small phone screens.
Fully documented — step-by-step setup guide, customization walkthrough (fruits, colors, difficulty, sound), and offline-deployment notes included.


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